AI Insights · Timothy · January 2022
Top 5 High Fantasy Games in Chile Q4 2021
Discover the performance metrics of the top 5 high fantasy game apps in Chile during Q4 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the high fantasy game genre saw significant activity on a unified platform in Chile. Here’s a detailed look at the performance of the top 5 high fantasy game applications, based on data from Sensor Tower.
Clash Royale from Supercell experienced a dynamic quarter. Weekly revenue peaked at around $80K in the first week of November, with notable highs of approximately $71K and $67K in early and late December, respectively. Weekly downloads surged to 52K in the last week of December, reflecting a steady upward trend from mid-October. Active users saw a remarkable rise, starting at approximately 1.1M in late September and reaching over 2.1M by the year's end.
Clash Mini, also from Supercell, showed promising figures shortly after its release. Revenue increased from around $19K to $23K in the last two weeks of December. Downloads were robust, starting at 164K and slightly tapering to 135K. Active users witnessed a substantial jump from 140K to 248K during the same period.
Mobile Legends: Bang Bang by Moonton demonstrated consistent performance. Weekly revenue ranged between $15K and $26K, peaking in the last week of November. Downloads, however, showed a declining trend, falling from 21K in late September to approximately 5K by the end of December. Active users remained relatively stable, fluctuating around the 200K mark throughout the quarter.
Music Battle Notes Fight by Xiaolin had notable download numbers. Weekly downloads hovered around 14K to 22K, with active users increasing from approximately 12K in late October to around 27K by the end of December. Despite no revenue data available, the app’s user engagement trends were positive.
Lords Mobile: Last Rise of Qin from IGG.COM maintained steady performance metrics. Weekly revenue fluctuated between $17K and $22K, with a peak in early November. Downloads saw a significant rise from 6K in late September to 16K by early November, stabilizing around 13K by the end of December. Active users increased from approximately 30K to nearly 38K over the quarter.
For more detailed insights and further data, visit Sensor Tower.